Videoplayer script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;
public class MovieObject : MonoBehaviour
{
public VideoClip test1, test2;
private VideoPlayer videoplayer;
// Use this for initialization
void Start()
{
videoplayer = GetComponent<VideoPlayer>();
}
public void f_videoplay(){
videoplayer.clip = test1;
videoplayer.isLooping = true;
videoplayer.Play();
}
public void f_videostop()
{
videoplayer.Stop();
}
}